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1. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
CCP Punkturis wrote: Mario Putzo wrote: Asked in other thread but this one seems more appropriate. FAX Machines Traits are not showing the 5x Entosis Duration penalty. Is the penalty present like on other Caps, or is this intentional not ...
- by Mario Putzo - at 2016.04.27 15:09:20
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2. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Asked in other thread but this one seems more appropriate. FAX Machines Traits are not showing the 5x Entosis Duration penalty. Is the penalty present like on other Caps, or is this intentional not there?
- by Mario Putzo - at 2016.04.27 15:04:53
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3. Announcement:EVE: Citadel expansion - General feedback - in EVE Information Portal [original thread]
Do FAX have the 5x Entosis penalty like other Caps, and it is just not being shown in ISIS/Trait profile for the ships? Or was this an oversight and they don't have the penalty? Or were they designed to not have the penalty?
- by Mario Putzo - at 2016.04.27 14:59:19
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4. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
stoicfaux wrote: You can also treat a MGC II w/Precision as Rigor I + Flare I which essentially lets you use a mid to free up two rig slots. But I'm still waiting for someone to post a fit that takes advantage of that. /grumble HAM Sac ...
- by Mario Putzo - at 2015.07.07 00:40:32
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5. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
Also, im not sure what math you are using. But Missile Velocity and Missile Flight Time have no impact on the missile damage application formula. For a module intended to mirror TCs and TEs why is there also an increase to total range included on ...
- by Mario Putzo - at 2015.07.06 20:47:24
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6. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
Fzhal wrote: Turrets have tracking enhancers so that larger guns can hit smaller/faster ships, now missiles will. Sounds fair? Tonrak awesomesauce, as you said, medium slots are at a premium, so the mid modules will be rarely used except for in...
- by Mario Putzo - at 2015.07.06 20:26:13
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7. Dev Blog: PLEX for GOOD : Nepal Earthquake Relief - in EVE Information Portal [original thread]
Mike Azariah wrote: Mario Putzo wrote: Serenit Adoulin wrote: Awsome. But what are teh chances to get something else as symbolic gift as well. Maybe genolution implants, quafe zero or a shipskin something like that. To be honesst I would...
- by Mario Putzo - at 2015.05.01 17:37:21
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8. Dev Blog: PLEX for GOOD : Nepal Earthquake Relief - in EVE Information Portal [original thread]
Serenit Adoulin wrote: Awsome. But what are teh chances to get something else as symbolic gift as well. Maybe genolution implants, quafe zero or a shipskin something like that. To be honesst I would be donating even without any ingame reward, ...
- by Mario Putzo - at 2015.05.01 16:28:26
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9. Dev Blog: PLEX for GOOD : Nepal Earthquake Relief - in EVE Information Portal [original thread]
Excellent news, on behalf of all the folks who initially supported this effort, thanks for getting this put together in such a short time!
- by Mario Putzo - at 2015.05.01 15:06:42
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10. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
I like the idea of not losing skins, and not having to repurchase rigs for ships if you want to skin them. It didn't make sense that I would have to buy a new skin each time (with Cash) and then rigs (with Isk) to create a ship. I like the way th...
- by Mario Putzo - at 2015.01.20 23:31:50
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11. Sticky:Dev blog: The Svipul Tactical Destroyer andProjectile Changes - in EVE Information Portal [original thread]
Svipul, Old Norse.Mythology Valkyrie Means Changeable (fitting for a variable ship) Depending on the dialect of origin the S could be completely silent or it could be pronounced as a Z. Vih~Pull Zvih-Pull Still there are other dialects of old ...
- by Mario Putzo - at 2015.01.20 23:22:46
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12. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Hasikan Miallok wrote: The SENSIBLE option would have been: Avionics = SDO current level LDO = SDO current level MDO = CDO current level No lost SP, no need for reimbursement. This is a serious suggestion of a better way to make this work w...
- by Mario Putzo - at 2014.05.16 21:51:00
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13. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: Mario Putzo wrote: baltec1 wrote: Mario Putzo wrote: Then don't lose it. Easier said than done. No not really, but I know :effort:. Not only might it die before it can hatch but they can take the station off y...
- by Mario Putzo - at 2014.03.22 17:15:00
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14. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: Mario Putzo wrote: Then don't lose it. Easier said than done. No not really, but I know :effort:.
- by Mario Putzo - at 2014.03.22 17:06:00
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15. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: Emuar wrote: Gilbaron wrote: baltec1 wrote: The outpost costs 60 billion to upgrade. it's ~65b to build one from scratch and ~43b to upgrade an egg to a T3 refinery since when that became a lot of isk for "we so r...
- by Mario Putzo - at 2014.03.22 17:03:00
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16. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: Emuar wrote: baltec1 wrote: Emuar wrote: though we talking here not about bots, so why player owned outpost must have highest refine rates? why wh residents won't get the same refine rates? why we can't get the same refi...
- by Mario Putzo - at 2014.03.22 16:18:00
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17. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Querns wrote: The change, as proposed, actually provides this "de-clustering" as you've described by making it vastly more cost-efficient to jump ore out of Jita into nullsec, where it can be refined at a bonus, and exporting minerals back to h...
- by Mario Putzo - at 2014.03.22 16:11:00
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18. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: We earn more in high sec. Anoms have been nerfed in the last year so those 30 mil ticks dont happen anymore. The vindicators are gone. Now you get 90mil/hr in them while missions in high sec offer 100mil/hr +. Mining also works ...
- by Mario Putzo - at 2014.03.22 16:01:00
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19. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: miners have never been rewarded for leaving high sec. They were infact punished with lower refine rates and higher costs. Hahahaha. What ever you say. Simple math says you are wrong. But its more fun to watch you all whine a...
- by Mario Putzo - at 2014.03.22 07:50:00
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20. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
baltec1 wrote: Mario Putzo wrote: Fish Hunter wrote: Mario Putzo wrote: Please try and keep up. The reason people don't use the space is because they do not need to. Moongoo funds the SRP. People don't need income of their own to repl...
- by Mario Putzo - at 2014.03.22 06:20:00
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